Sunday, September 20, 2020

BFG Additional Ship's Compendium 2.0 Major Updates

If you are a fan of Battlefleet Gothic or Battlefleet Heresy, there have been major updates to the Additional Ship's Compedium 2.0 in the last few months. We have Complete Imperial, Space Marine, and Imperial Sections with some new additions (and the potential for a few more pulled from HH in the near future) as well as a now Complete Chaos Section, with a few more escorts added recently.

Long time users of the ASC may want to also scour through some of their favorite designs, as there have been some rules updates to both profiles and special rules, as well as numerous points changes, most of them to decrease cost and make platforms more viable.

Orks have started! So far, there are 96 ship classes, 9 fleets and rules for creating Navis Mercantilis vessels. 

What is ASC 2.0 you ask? Well for those of you who play the community updated versions of BFG (ie BFG:R or XR) it is suppossed to be a comprehensive compendium of additional ships (thus ASC) to be used with these systems that are not in the "official" rules but are established in the fluff or other unnofficial sources (Warp Rift, Book of Nemesis) and/or are common conversions (or easy to convert) and fit in the game. It is a completely fun and optional thing with great hobby opportunity, supporting the long tradition of BFG being the most open game and community to fan made rules. AND even if you don't play those versions of BFG, I have gone to great lengths to provide awesome artwork, accurate fluff and some neat designs, so it is worth checking out as a generic BFG resource anyway!
Pictured is a screen shot of one of the vessels from the latest draft. ENJOY!
You can learn more of all of these projects, as well as find other resources for them here
The largest and longest running BFG group on facebook.
AND as always, feed back is most welcome! Please be constructive with it though, and remember, these are extra ships for fun!

Friday, September 18, 2020

Planetary Empires/Mighty Empires: Expansions that Need to Return

Remember these sets?
I really really wish I had bought them back in the day. They cost an arm and a leg on Ebay now and no one is selling them really. Why? Because they are still infinitely useful and cool, so who would want to get rid of them?

If anything, they are more useful and cool now than every before. That is because each core game has 3 methods to play, one of which happens to be NARRATIVE. There is nothing more narrative than a well organized campaign, and a map based one at that. I really wish I could play in one. Add to that the Crusade system in 40k AND you are just begging for a reason to do campaigns.

And then there are specialist games too. Adeptus Titanicus and Aeronautica Imperialis both lend them selves well to a map based campaign system, Titanicus in particular. And then the big daddy of Horus Heresy itself. All of these games expansions ARE campaign books. 

Heck, with some ingeniuty and clever hobbying, you could even make a great underhive map for Necromunda, allowing you to track gang territory and add some depth and realism to raids and the game as a whole.

The potential to work these into supplements, like they used to with WHFB with things like Blood in the Badlands, is incredibly high.

They would also make the perfect feature for a set of articles over the course of several issues of White Dwarf, and could cover multiple aspects of the hobby, from modeling your map to playing the campaign. And then these would be the perfect tool to utilize to introduce fun new narrative based rules, stratagems and mini campaign in both White Dward and Chapter Approved or the General's Handbook.  Environmental and Warzone type rules are the most obvious, giving in game effects for fighting in a jungle or a rad desert, ice wastes or an urban sprawl.

It would be even cooler if then there were faction specific or bonus tiles sold in specific kits. Special tile in a White Dwarf. Faction tile in a start collecting box. Manufactorum tiles in the 40k terrain kit. Civitas tile in Titanicus Terrain. Etc. Etc. You get the picture. Give people a reason and desire to get a full set of tiles in their Planetary/Mighty Empires expansion, and then reward people with those expansions for continuing to purchase GW kits and armies.

There is just a ton of reasons why this should happen and none why it shouldn't.

Now I understand there are plenty of 3d printing options out there for these, and that really is a great solution if you want a table. But in terms of full support it is lacking. I really believe the modern GW could really maximize their supplements with a tool like this, just flushing out campaign rules and providing even greater reasons to use things like the Crusade System. 

And there is a PERFECT opportunity coming up for GW to bring this system back, as there is game coming with a locked map, with factions tied to specific regions, and the greatest potential for meaningful, impactful campaign play. I am of course talking about

Imagine setting up your Empire Map and fighting off the forces of Archaon coming from the North, or challenging other players for control of the Border Princes. Think of purging woodlands of Chaos Beastman or marching out to besiege a Dwarven hold. 

C'mon GW. This is basically a money printer for you guys. Easy to produce cheaply, yet highly desirable and useable by many many hobbyists. The fact there are so many 3d printing options out there for it only reinforces that it is a desirable commodity. So what are you waiting for?