Here is my current Imperial Guard Company that I am selling. This is to facilitate my conversion to a Genswick army. I ask that if you are considering switching to guard or expanding your current one, or know someone doing so, check it out. Would be a great help.
For sale is over 80 models spread across 10 squads plus some extras. As well a chimera and 2 (albeit damaged) sentinels.
Here is a preview of what you'll see after the jump.
Tuesday, December 28, 2010
Reinvention of my Imperial Guard: 2k Genswick IG codex list
So here is the Codex list I will be using for my reinvented IG. This list is more of a variant/back up for the DKK lists I will be using mostly. The first DKK list is here, utilizing the Siege Regiment list, perfect for the Genswick path I am taking.
HQ- Company Command Squad- 120: Power Weapon, Regimental Standard, Melta-gun, Master of Ordnance, Vox
HQ- Lord Commissar- 80: Power Weapon
Elites- Storm Trooper Squad- 195: Power Weapon, 2 x Meltagun
Elites- Ratlings (5)- 50
Elites- Ratlings (5)- 50
Troops- Infantry Platoon
Platoon Command Squad- 60: Power Fist, Melta-gun, Vox
Infantry Squad- 115: Commissar, Power Weapon; Power Weapon, Melta-gun
Infantry Squad- 115: Commissar, Power Weapon; Power Weapon, Melta-gun
Infantry Squad- 65: Power Weapon, Flamer
Infantry Squad- 70: Plasma Gun, Vox
Heavy Weapon Squad- 75: Lascannons
Heavy Weapon Squad- 65: Autocannons
Heavy Weapon Squad- 60: Mortars
Troops- Veteran Squad- 135: Demolitions, Shotguns, 3x Melta-guns, Vox
Troops- Veteran Squad- 135: Demolitions, Shotguns, 3x Melta-guns, Vox
Fast Attack- Rough Rider Squad- 115: Power Weapon
Heavy Support- Leman Russ Demolisher Squadron (3)- 585: Heavy Bolter Sponsons
Pts: 2000 Scoring Units: 10 KPs: 19
Model Count: 94 Infantry, 10 Cavalry, 3 Tanks (107 models)
While I understand there are better choices to take, this isn't necessarily supposed to be the most competitive of lists. I am just trying to take what choices I like and fit the concept of a Siege Regiment. Unfortunately there is no fluff out there regarding Genswick except some stuff from the BoLS Marcharian Crusade book, where they just say they are Trench/Siege fighters and have sapper companies.
The only thing that is "off" per se in this list is Ratlings. But I am actually not going to model them as Ratlings, but rather as just normal human snipers, albiet in Genswick uniforms.
The only thing I would consider doing instead is swapping the "Ratlings" for a Psyker Battle Squad. Though how to make them look Genswicky I am unsure, or even if they really fit in. Any suggestions anyone?
HQ- Company Command Squad- 120: Power Weapon, Regimental Standard, Melta-gun, Master of Ordnance, Vox
HQ- Lord Commissar- 80: Power Weapon
Elites- Storm Trooper Squad- 195: Power Weapon, 2 x Meltagun
Elites- Ratlings (5)- 50
Elites- Ratlings (5)- 50
Troops- Infantry Platoon
Platoon Command Squad- 60: Power Fist, Melta-gun, Vox
Infantry Squad- 115: Commissar, Power Weapon; Power Weapon, Melta-gun
Infantry Squad- 115: Commissar, Power Weapon; Power Weapon, Melta-gun
Infantry Squad- 65: Power Weapon, Flamer
Infantry Squad- 70: Plasma Gun, Vox
Heavy Weapon Squad- 75: Lascannons
Heavy Weapon Squad- 65: Autocannons
Heavy Weapon Squad- 60: Mortars
Troops- Veteran Squad- 135: Demolitions, Shotguns, 3x Melta-guns, Vox
Troops- Veteran Squad- 135: Demolitions, Shotguns, 3x Melta-guns, Vox
Fast Attack- Rough Rider Squad- 115: Power Weapon
Heavy Support- Leman Russ Demolisher Squadron (3)- 585: Heavy Bolter Sponsons
Pts: 2000 Scoring Units: 10 KPs: 19
Model Count: 94 Infantry, 10 Cavalry, 3 Tanks (107 models)
While I understand there are better choices to take, this isn't necessarily supposed to be the most competitive of lists. I am just trying to take what choices I like and fit the concept of a Siege Regiment. Unfortunately there is no fluff out there regarding Genswick except some stuff from the BoLS Marcharian Crusade book, where they just say they are Trench/Siege fighters and have sapper companies.
The only thing that is "off" per se in this list is Ratlings. But I am actually not going to model them as Ratlings, but rather as just normal human snipers, albiet in Genswick uniforms.
The only thing I would consider doing instead is swapping the "Ratlings" for a Psyker Battle Squad. Though how to make them look Genswicky I am unsure, or even if they really fit in. Any suggestions anyone?
Labels:
Genswick,
Imperial Guard,
Lists
Monday, December 27, 2010
Reinvention of my IG: Death Korps Kreig ==> Genswick
For those of you who don't know I am getting rid of my Cadians/Steel Legion to make my Guard army more exciting. I am making 3 lists, 2 using FW's DKK lists and one using the IG codex. These three armies will share as many of the same models as possible. The first list is here. Might be taking out a power fist to upgrade the GL to a melta-gun.
But instead of a traditional DKK army, I will be doing Genswick troopers. For those of you who don't know what Genswick are..
So yep, I will be starting them asap. Already have most aspects planned and just need to start ordering stuff. I still will have a few DKK models (Grenadiers and Death Riders).
For those of you interested in buying a company of guardsmen here is what I will be putting up on ebay (unless someone emails me with a reasonable price)
I tried individualizing things as much as I could with some bitz swapping and the like)
5 Guard Infantry squads w/ the following wargear
1- Bolt Pistol & CCW sarge, Flamer, Vox, Melta Bomb, Missile Launcher (all painted)
2- Bolter Sarge, Grenade Launcher, Vox, Autocannon (all painted but heavy weapon)
3- Bolt Pistol & CCW sarge, Flamer, Vox, Autocannon (cool sniper conversion alongside. Not in rules, but cool model)
4- Bolt Pistol & CCW sarge, Grenade Launcher, Vox, Lascannon
5- Steel Legion- Laspistol & CCW sarge, Grenade Launcher, Vox, Lascannon (GL painted)
Special Weapon Squad- 3 x Sniper Rifles (1 painted)
Command Squad- Officer w/ Power Weapon and Plasma Pistol, Vox, Medic, Melta-gun, Standard Bearer (all painted, melta gun 1/2 painted)
Command Squad- Officer w/ Power Fist and Las Pistol, Vox, Medic (Battle for McCragge Chapter Serf), Flamer, Standard Bearer (Jaran Kell)(1 painted, 2 half painted)
Command Squad- Officer w/ Power Weapon and X pistol (in sheath), Vox, Guardsmen, Wounded Guardsmen, Steel Legion trooper
2 x Steel Legion Officers with Power Weapon and Bolt Pistol
Steel Legion Heavy Bolter team
Steel Legion Missile Launcher team
Commissar- Power Weapon (converted from Cadian Company Commander, painted)
Commissar- Bolt Pistol (as seen on GW website)
Tech Priest Enginseer- Power Weapon, Servo Arm
Chimera
2 x Armoured Sentinel- 1 x Lascannon, 1 x Autocannon (each have broken legs, but can be fixed. Armoured bodies old Steel legion sentinel closed tops)
But instead of a traditional DKK army, I will be doing Genswick troopers. For those of you who don't know what Genswick are..
So yep, I will be starting them asap. Already have most aspects planned and just need to start ordering stuff. I still will have a few DKK models (Grenadiers and Death Riders).
For those of you interested in buying a company of guardsmen here is what I will be putting up on ebay (unless someone emails me with a reasonable price)
I tried individualizing things as much as I could with some bitz swapping and the like)
5 Guard Infantry squads w/ the following wargear
1- Bolt Pistol & CCW sarge, Flamer, Vox, Melta Bomb, Missile Launcher (all painted)
2- Bolter Sarge, Grenade Launcher, Vox, Autocannon (all painted but heavy weapon)
3- Bolt Pistol & CCW sarge, Flamer, Vox, Autocannon (cool sniper conversion alongside. Not in rules, but cool model)
4- Bolt Pistol & CCW sarge, Grenade Launcher, Vox, Lascannon
5- Steel Legion- Laspistol & CCW sarge, Grenade Launcher, Vox, Lascannon (GL painted)
Special Weapon Squad- 3 x Sniper Rifles (1 painted)
Command Squad- Officer w/ Power Weapon and Plasma Pistol, Vox, Medic, Melta-gun, Standard Bearer (all painted, melta gun 1/2 painted)
Command Squad- Officer w/ Power Fist and Las Pistol, Vox, Medic (Battle for McCragge Chapter Serf), Flamer, Standard Bearer (Jaran Kell)(1 painted, 2 half painted)
Command Squad- Officer w/ Power Weapon and X pistol (in sheath), Vox, Guardsmen, Wounded Guardsmen, Steel Legion trooper
2 x Steel Legion Officers with Power Weapon and Bolt Pistol
Steel Legion Heavy Bolter team
Steel Legion Missile Launcher team
Commissar- Power Weapon (converted from Cadian Company Commander, painted)
Commissar- Bolt Pistol (as seen on GW website)
Tech Priest Enginseer- Power Weapon, Servo Arm
Chimera
2 x Armoured Sentinel- 1 x Lascannon, 1 x Autocannon (each have broken legs, but can be fixed. Armoured bodies old Steel legion sentinel closed tops)
Labels:
Death Korps,
Genswick,
Hobby
Tuesday, December 14, 2010
Reinvention of my Imperial Guard: 1st 2k DKK List
This list utilizes the list Siege Regiment List available on FW's website.
HQ- Company Command Squad- 125: Power Weapon, Master of Ordnance; Regimental Standard, Melta-gun
Elites- Grenadier Squad(10)- 210: Power Weapon; 2 x Melta-guns
Elites- Heavy Mortar Battery(3)- 150
Troops- Infantry Platoon
Platoon Command Squad- 65: Power Fist; Melta-gun
Infantry Squad- 75: Plasma gun
Infantry Squad- 75: Power Weapon, Grenade Launcher
Infantry Squad- 75: Power Weapon, Flamer
Infantry Squad- 85: Power Fist, Melta-gun
Heavy Weapon Squad- 65: 3 x Mortars
Heavy Weapon Squad- 95: 3 x Lascannons
Heavy Weapon Suqad- 80: 3 x Autocannons
Troops- Engineers(10)- 180: Gas Grenades, Hades Breaching Drill
Troops- Engineers(10)- 180: Gas Grenades, Hades Breaching Drill
Fast Attack- Death Rider Squadron(10)- 180: Power Weapon
Heavy Support- Leman Russ Battle Tank- 180: Lascannon, Heavy Bolters
Heavy Support- Leman Russ Battle Tank- 180: Lascannon, Heavy Bolters
Pts: 2000 Scoring Units: 10 KPs: 20
Model Count: 98 Infantry, 4 Tanks, 10 Cavalry, 3 Artillery Pieces
This is part one of the 3 part list I want to make using the Guard Codex and the 2 different DKK lists.
The idea here is just to march infantry at you and rapid fire, then when they get assaulted, bog you down with their WS 4 and Die Hards (no negative LD modifiers in assault). Meanwhile, the Enigneers should arrive and ruin you day as well. Shotgun salvo and then gas grenades (d6 hits at Sd6, makes them I10, take that howling banshees). And they have Krak grenades to give them a chance against vehicles. A decent fire base of 3 Heavy weapons teams, 2 LR and 3 Heavy mortars supports the advance.
Death Riders are there because
1- They are cool
2- No one uses rough riders
3- To quickly pick out the most threatening unit, assault and neutralize it.
There is also a good amount of melta(6 + the Hades Drills) to take care of mech in addition to the Lascannon/Autocannon teams and Leman Russ.
I was tempted to do Medusa Siege guns instead of LR, but they are only A 11 all round and any glancing/penetrating hit destroys them. To me, that is too fragile for a 100 point unit. Sure I can just put them in cover, but one outflanking unit or lucky barrage will just ruin their day.
HQ- Company Command Squad- 125: Power Weapon, Master of Ordnance; Regimental Standard, Melta-gun
Elites- Grenadier Squad(10)- 210: Power Weapon; 2 x Melta-guns
Elites- Heavy Mortar Battery(3)- 150
Troops- Infantry Platoon
Platoon Command Squad- 65: Power Fist; Melta-gun
Infantry Squad- 75: Plasma gun
Infantry Squad- 75: Power Weapon, Grenade Launcher
Infantry Squad- 75: Power Weapon, Flamer
Infantry Squad- 85: Power Fist, Melta-gun
Heavy Weapon Squad- 65: 3 x Mortars
Heavy Weapon Squad- 95: 3 x Lascannons
Heavy Weapon Suqad- 80: 3 x Autocannons
Troops- Engineers(10)- 180: Gas Grenades, Hades Breaching Drill
Troops- Engineers(10)- 180: Gas Grenades, Hades Breaching Drill
Fast Attack- Death Rider Squadron(10)- 180: Power Weapon
Heavy Support- Leman Russ Battle Tank- 180: Lascannon, Heavy Bolters
Heavy Support- Leman Russ Battle Tank- 180: Lascannon, Heavy Bolters
Pts: 2000 Scoring Units: 10 KPs: 20
Model Count: 98 Infantry, 4 Tanks, 10 Cavalry, 3 Artillery Pieces
This is part one of the 3 part list I want to make using the Guard Codex and the 2 different DKK lists.
The idea here is just to march infantry at you and rapid fire, then when they get assaulted, bog you down with their WS 4 and Die Hards (no negative LD modifiers in assault). Meanwhile, the Enigneers should arrive and ruin you day as well. Shotgun salvo and then gas grenades (d6 hits at Sd6, makes them I10, take that howling banshees). And they have Krak grenades to give them a chance against vehicles. A decent fire base of 3 Heavy weapons teams, 2 LR and 3 Heavy mortars supports the advance.
Death Riders are there because
1- They are cool
2- No one uses rough riders
3- To quickly pick out the most threatening unit, assault and neutralize it.
There is also a good amount of melta(6 + the Hades Drills) to take care of mech in addition to the Lascannon/Autocannon teams and Leman Russ.
I was tempted to do Medusa Siege guns instead of LR, but they are only A 11 all round and any glancing/penetrating hit destroys them. To me, that is too fragile for a 100 point unit. Sure I can just put them in cover, but one outflanking unit or lucky barrage will just ruin their day.
Labels:
Death Korps,
Imperial Guard,
Lists
Sunday, December 12, 2010
2000 Pt Elysian Drop Troop List
HQ- Company Command Squad- 95: Powerfist, Homing Beacon, Officer of the Fleet; Sniper Rifle, Missile Launcher
HQ- Long Range Scanner (5)- 74
Elites- Storm Trooper Squad (10)- 195: 2 x Plasma Gun
Troops- Infantry Platoon
Platoon Command Squad- 65: Power Weapon; Lascutter, Melta-Gun
Infantry Squad- 100: Power Weapon; Melta-Gun, Democharge
Infantry Squad- 95: Power Weapon; Flamer, Democharge
Heavy Weapon Squad- 65: 3 x Mortars
Heavy Weapon Squad- 80: 3 x Heavy Bolters
Heavy Weapon Squad- 95: 3 x Missile Launchers
Special Weapon Squad- 55: 3 x Flamers
Drop Sentinel Squadron (3)- 150: 3 x Multi-Meltas
Troops- Veteran Squad- 146: 3 x Melta-Guns, Lascutter, 7 x Auxiliary Grenade Launchers
Troops- Veteran Squad- 110: Power Weapon; 3 x Flamers, Shotguns
Fast Attack- Tauros Venator Squadron (2)- 130: 2 x Smoke Launchers, Homing Beacon
Fast Attack- Vendetta Squadron (3)- 390
Heavy Support- Vulture Gunship- 155: Twin-Linked Punisher Cannons
Pts: 2000 Scoring Units: 9 KPs: 20
Model Count: 90 Infantry, 4 Fast Skimmers, 3 Walkers, 2 Fast Vehicles (99 models)
If I was to buy an Elysian Army tomorrow, this is what I would run. It uses the Elysian Drop Troop list from IA8: Raid on Kestorel Novem. A wide variety of heavy and special weapons throughout so I can take on mech or horde reasonably well. The army is mostly intended for the close range firefight, and seeing as they all can deep strike I figured that was a good route to go. TBH I keep think a few more melta guns would be nice, but I have to keep reminding myself that the Vendettas have a bunch of lascannons.
The idea is to put the Veterans and either Stormtroopers of Company Command in the Vendettas and use homing beacons to help guide guys onto forward objectives while I drop or march my heavy weapons onto rear objectives.
HQ- Long Range Scanner (5)- 74
Elites- Storm Trooper Squad (10)- 195: 2 x Plasma Gun
Troops- Infantry Platoon
Platoon Command Squad- 65: Power Weapon; Lascutter, Melta-Gun
Infantry Squad- 100: Power Weapon; Melta-Gun, Democharge
Infantry Squad- 95: Power Weapon; Flamer, Democharge
Heavy Weapon Squad- 65: 3 x Mortars
Heavy Weapon Squad- 80: 3 x Heavy Bolters
Heavy Weapon Squad- 95: 3 x Missile Launchers
Special Weapon Squad- 55: 3 x Flamers
Drop Sentinel Squadron (3)- 150: 3 x Multi-Meltas
Troops- Veteran Squad- 146: 3 x Melta-Guns, Lascutter, 7 x Auxiliary Grenade Launchers
Troops- Veteran Squad- 110: Power Weapon; 3 x Flamers, Shotguns
Fast Attack- Tauros Venator Squadron (2)- 130: 2 x Smoke Launchers, Homing Beacon
Fast Attack- Vendetta Squadron (3)- 390
Heavy Support- Vulture Gunship- 155: Twin-Linked Punisher Cannons
Pts: 2000 Scoring Units: 9 KPs: 20
Model Count: 90 Infantry, 4 Fast Skimmers, 3 Walkers, 2 Fast Vehicles (99 models)
If I was to buy an Elysian Army tomorrow, this is what I would run. It uses the Elysian Drop Troop list from IA8: Raid on Kestorel Novem. A wide variety of heavy and special weapons throughout so I can take on mech or horde reasonably well. The army is mostly intended for the close range firefight, and seeing as they all can deep strike I figured that was a good route to go. TBH I keep think a few more melta guns would be nice, but I have to keep reminding myself that the Vendettas have a bunch of lascannons.
The idea is to put the Veterans and either Stormtroopers of Company Command in the Vendettas and use homing beacons to help guide guys onto forward objectives while I drop or march my heavy weapons onto rear objectives.
Labels:
Elysians,
Imperial Guard,
Lists
Saturday, December 4, 2010
Wedding Bells
Well, I get married today (thus the lack of posts lately). Wish me luck.
Hopefully I pass my morale check. If not, I should at least have And They Shall Know No Fear so I can automatically regroup.
I will return with more actual content sometime this following week.
-Gothmog
Hopefully I pass my morale check. If not, I should at least have And They Shall Know No Fear so I can automatically regroup.
I will return with more actual content sometime this following week.
-Gothmog
Labels:
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