What is really nice about these lists is the capitalize on what I think it the most important, but largely unrecognized stat in 8th edition- Movement. Its what made those 80 Death Riders surprisingly REALLY GOOD.
The Jumpening 1- 2000 points, 5 CP, 14/15 KP, 14 Drops
Vanguard Det- +1 CP
HQ: Lemartes- 129: Warlord: Soulwarden
Elites: Company Ancient- 84: Jump Pack, Powerfist
Elites: Company Champion- 68: Jump Pack, Combat Shield, Bolt Pistol, Master-Crafted Powersword
Elites: Sanguinary Novitiate- 60: Jump Pack, Bolt Pistol, Chainsword
Elites: Death Company (10)- 216: Jump Packs, 9 x Bolter & Chainsword, 1 x Thunderhammer
Fast Attack: Assault Squad (10)- 259: Jump Packs Sarge w/ Inferno Pistol & Power Fist, 2 x Melta gun, 2 x Eviscerators
Vanguard Det- +1 CP
HQ: Commander Dante- 215
HQ: The Sanguinor- 170
Elites: Company Veterans (2)- 56: Jump Packs, Sarge w/ Powerfist & BP, Veteran w/ Plasma Gun & BP
Elites: Sanguinary Ancient- 99: Angelus Boltgun, Power Fist
Elites: Sanguinary Guard (5)- 189: 3 x Encarmine Sword, 2 x Encarmine Axe, 4 x Angelus Boltgun, 1 x Inferno Pistol
Elites: Sanguinary Guard (5)- 185: 4 x Encarmine Sword, 1 x Encarmine Axe, 4 x Angelus Boltgun, 1 x Inferno Pistol
Fast Attack: Inceptor Squad (3)- 135: Assault Bolters
Fast Attack: Inceptor Squad (3)- 135: Assault Bolters
I mean, what is there to say about this. Jump Infantry with Character auras. All the cool toys I could bring. Run at the enemy and punch them hard. Like I said in the opening... casual.
The Jumpening 2- 2000 points, 6 CP, 14 KP, 14 Drops
Supreme Command Det- +1 CP
HQ: Captain- 129: Jump Pack, Storm Shield, Thunder Hammer; Warlord: Soul Warden, Relic: The Veritas Vitae
HQ: Captain- 129: Jump Pack, Storm Shield, Thunder Hammer
HQ: Sanguinary Priest- 87: Chainsword, Hand Flamer, Jump Pack
Vanguard Det- +1 CP
HQ: Astorath the Grim- 143
HQ: Lemartes- 129
Elites: Company Ancient- 73: Hand Flamer, Jump Pack
Elites: Death Company (10)- 261: Jump Packs, 9 x Bolter & Chainsword, 1 x Thunder Hammer
Elites: Death Company (10)- 261: Jump Packs, 9 x Bolter & Chainsword, 1 x Thunder Hammer
Fast Attack: Inceptor Squad (3)- 135: Assault Bolters
Vanguard Det- +1 CP
HQ: The Sanguinor- 170
Elites: Sanguinary Ancient- 99: Powerfist, Angelus Boltgun, Relic: Standard of Sacrifice
Elites: Sanguinary Guard (5)- 185: 4 x Encarmine Sword, 1 x Encarmine Axe, 4 x Angelus Boltgun, 1 x Inferno Pistol
Elites: Sanguinary Guard (4)- 154: 2 x Encarmine Sword, 2 x Encarmine Axe, 3 x Angelus Boltgun, 1 x Inferno Pistol
Fast Attack: Inceptor Squad (3)- 135: Assault Bolters
So this second list is a little more tooled up IMO. Basically its two attack groups, the Death Co and the Sanguinary Guard, each supported by an Ancient, an Inceptor Squad and a Thunder Hammer Jump Captain. Sanguinary Priest goes where ever I think the added S bonus is needed most, though I think it will be most devastating with the Death Company, but playing will really tell me where is best.