So I have been racking my brain trying to think of what the new Blood Angels Codex will look like. I mean, 4-6 months away I CAN'T WAIT!
So, what concerns me most is how they are going to make the Blood Angels FEEL like Blood Angels. It comes down to a few options in my mind.
1. Furious Charge
2. WS 5
3. Bolt Pistol, Bolter, CCW
4. Rhino Rushing
5. Preferred Enemy
1- I am not to sure on the Furious Charge result. It just seems unlikely that I get that back on all my guys. It would be nice, but I doubt it happens. It'll stay on Death Company, and might be something a piece of wargear will induce with a certain radius, like a banner or grail, but not standard.
2- I actually find this one quite appealing. Puts me on par with the Skill of Beserkers. It also doesn't tread on the toes of the other SM armies in any way, and it definitively makes BA the SM CC army
3- This has been done by the Space Wolves. This would help my tactical squads, but it would then just make me like CSM and SW squads, so I am not to sure they are going to give this to the BA. Been done, they will want to do something new I am guessing.
4- Rhino Rushing existed back in 3rd Edition. It was a rather broken mechanic, and I HIGHLY doubt we see it used, but then again GW does weird things sometimes, so maybe they will.
If you don't know what Rhino Rushing is, it was a rhino would drive up, the squad disembark, and the squad would then assault. Out of a Rhino. You can still do this with a Land Raider, but that is it. But giving it back to the BA would define them as a little bit more geared/eager for CC than other SM armies.
5- Not sure how preferred enemy would be applied. It can't be a constant army wide thing, that would be absurd. But having certain pieces of wargear provide it is not out of the question I believe.