Friday, February 24, 2017

Games Workshop should make the Imperial Guard like they do Horus Heresy

So that title may seem a little confusing to you

"Horus Heresy is a completely different game and campaign system? How can a single faction be made like a game?" You may be asking.
Well, yes, but that is not what I am alluding to. I am more so referring to what GW has now successfully done with Betrayal at Calth, Burning of Prospero, and the HH model line in general. That is to say: release base sets with extensive resin upgrade potential. Most common and useful base sets in plastic, less common yet still highly utilitarian in Resin.

How many of you are tired of Cadians and Catachans? Especially since Cadia has now gone the way of Alderaan? Remember when there was more to the guard?

Well there easily can be again.

Essentially do the following
3-4 core infantry squads in plastic. Something like:
-Catachan
-Cadian
-Mordian
-Steel Legion
Then maybe a resin squad or two of the same faction for veteran, heavy weapons or command elements.
Then produce MANY FW upgrade kits with new heads/arms or heads/legs etc. depending on what is needed to complete the look. Stuff like...
-Praetorians (mordian base)
-DKK (steel legion base)
-Elysians (cadian base)
-Valhallans (steel legion base)
-Tallarn (catachan base)
-Tanith (catachan base)
-Savlar (cadian base)
-Armageddon Ork Hunters (catachan base)
-Vostroyan (steel legion base)
-Attillans (steel legion base)

And they could go on and on with upgrades and transfers. And finally add variety back into humanity. This could also very easily accompany a campaign IA book with some unique rules for various guard forces, allowing a few specialized FW characters or kits to be made. Maybe expand on an iconic conflict, like the Macharian Crusade, which thematically would be right up FW's alley. They are really really good at that whole "Future History" sort of thing.
This biggest thing though it is replicating the lucrative and proven success of HH where they can keep warehousing, production and development costs down by using a common template yet support a wide variety of product lines (ie HH factions) at the same time.

I just think it would be really great to see more variety in the IG again, and to me this is the most efficient, economical path to do so and has a proven record of success in the form of the HH product line.

Thursday, February 9, 2017

Revamped Blood Angels 1850 List

Before LVO I posted a list of what I would take if I was going. Thinking on that list and based on discussion, I made some changes to make is a little better IMO.
BA CAD- 755
HQ: Libararian: 100- ML 2, Gallian's Staff, BP (WARLORD)
Troops: Tactical Squad(5): 135- Multi-Melta, Teleport Homer, Rhino
Troops: Tactical Squad(5): 135- Melta-gun, Teleport Homer, Rhino
Troops: Tactical Squad(5): 85- Grav-gun
Fortification: Imperial Bunker: 75- Comms Relay

Heavy Support: Fire Raptor Gunship: 225- TL Autocannons
OR
Heavy Support: Relic Sicaran: 225- Lascannons, LoG Schism of Mars

ARCHANGELS ORBITAL INTERVENTION FORCE- 665
Terminator Assault Squad(5): 225- TH&SS
Terminator Assault Squad(5): 225- TH&SS
Terminator Assault Squad(5): 215- 3xTH&SS, 2x LC

CHAPTER ANCIENTS- 430
Dreadnought: 120- 2 x TL Auto-cannon
Dreadnought: 120- 2 x TL Auto-cannon
Furiosos Dreadnought: 190- Frag Cannon, Heavy Flamer, Lucius Pattern Drop Pod

So how this list differs is first and foremost is a change in HQ. Added a psyker for a little bit of presence in that phase, with Gallian's Staff for some added reliability to him. Lost a Rhino on a tactical squad, but they will just go in the Bunker, which times up this change in HQ reasoning. I had Corublo for his far seeing eye reroll. Sure that also helped with Seize, but it was really there to ensure my reserves came in. Now I get a reroll on that without him. 

Still unsure if I would use the Fire Raptor or the Sicaran more. Really need to play some test games with the list to find which I prefer. If only I had 20 points to spare, I would put War of Murder on the Fire Raptor.

Lastly, the Dreads have a change. Instead of 3 Dakkadreads, I added a Fragioso. This guy is basically there to drop in a wreck face before dying with the double shot Chapter Ancient give him. Easily bake away some markerlight Tau or Eldar Jetbikes. And AV13+shrouded the turn he lands may mean he even survives to charge something.

Wednesday, February 8, 2017

Allies of Inconvenience: Podcast now on iTunes!

So we have successfully launched our new Podcast: Allies of Inconvenience! And it is now on iTunes too!


iTunes preview here (with link directly into your iTunes)

Allies of Inconvenience Podcast (podomatic) is a predominantly Warhammer 40,000 related podcast produced by Sepulchre of Heroes. This is the musings and ramblings of four average gamers as we participate in all aspects of the wargaming hobby! #bringinghobbyback

This will be a monthly series of podcasts, with the possibility of a few bonus episodes for certain special events (such as Adepticon and NOVA).

This month we discussed our upcoming trip to Adepticon and what we like about and are looking forward to at the event. We then discuss the current developments of the Gathering Storm series and the Time of Ending for Warhammer 40,000, so check it out!

As this was our first episode there are a few technical issues and bugs that we had to iron out, but will not be there in the future! So please accept my apologies for those but look forward to even higher quality casts in the future!

Tuesday, February 7, 2017

A wild Podcast appears! Allies of Inconvenience- Episode 1: Adepticon and Time of Ending

Sepulchre of Heroes is proud to present a new monthly Podcast!


Welcome to the Allies of Inconvenience Podcast (podomatic), a predominantly Warhammer 40,000 related podcast produced by Sepulchre of Heroes. This is the musings and ramblings of four average gamers as we participate in all aspects of the wargaming hobby!

This is the first of what is a planned monthly series of podcasts, with the possibility of a few bonus episodes for certain special events. The month we discuss our upcoming trip to Adepticon and the current releases GW has been making around the Time of Ending.

As this is our first episode there are a few technical issues and bugs that we had to iron out, but will not be there in the future! So please accept my apologies for those. As well, it is currently in the iTunes review process. We will update here once approved!

00:00 Intro
04:47 Hobby & Games Played
23:13 Road to Adepticon
40:26 Time of Ending discussion

Songs and Soundclips
Blue Mark- Atlan Urtag
Kaap mere- Bugotak
With My Mind- Cold
Clip 1 - The Hobbit
Clip 2 - Ghostbusters
Clip 3 - UHF